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VR interaction prototype / VR Interaction Prototype
VR Fishing Interaction Prototype
A focused VR interaction prototype exploring grabbing, casting, line tension, reeling and physics-driven object interaction in Unity.
The prototype brings grabbing, casting, bite feedback, line tension and reeling together as one focused VR interaction loop.
- Type
- VR Interaction Prototype
- Status
- VR interaction prototype
- Focus
- UNITY / OPENXR / VR INTERACTION / PHYSICS
- Technology
- Unity / C# / OpenXR / XR Interaction Toolkit / VR Interaction / Physics
What I built
- 01Fishing-rod grabbing and direct interaction
- 02Casting, bite detection and line tension
- 03Reeling and physics-driven object response
Technical work
- 01OpenXR and XR Interaction Toolkit integration
- 02Controller-driven grabbing and interaction design
- 03Physics-driven line behavior and tactile gameplay feedback
Unity / XR support