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VR interaction prototype / VR Interaction Prototype

VR Fishing Interaction Prototype

A focused VR interaction prototype exploring grabbing, casting, line tension, reeling and physics-driven object interaction in Unity.

The prototype brings grabbing, casting, bite feedback, line tension and reeling together as one focused VR interaction loop.

Type
VR Interaction Prototype
Status
VR interaction prototype
Focus
UNITY / OPENXR / VR INTERACTION / PHYSICS
Technology
Unity / C# / OpenXR / XR Interaction Toolkit / VR Interaction / Physics

What I built

  • 01Fishing-rod grabbing and direct interaction
  • 02Casting, bite detection and line tension
  • 03Reeling and physics-driven object response

Technical work

  • 01OpenXR and XR Interaction Toolkit integration
  • 02Controller-driven grabbing and interaction design
  • 03Physics-driven line behavior and tactile gameplay feedback

Unity / XR support

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