← All work
Finished Meta Quest VR project / Meta Quest VR Game
Snake Room VR
A finished standalone Meta Quest VR game that brings the classic snake mechanic into an immersive 3D space through locomotion, player interaction and responsive Unity gameplay.
Snake Room VR is a finished Unity project designed for Meta Quest. The work focuses on translating a familiar mechanic into embodied 3D gameplay with locomotion, direct input and clear player feedback.
- Type
- Meta Quest VR Game
- Status
- Finished Meta Quest VR project
- Focus
- UNITY / C# / META QUEST / LOCOMOTION
- Technology
- Unity / C# / Meta Quest / OpenXR / XR Interaction Toolkit / VR Gameplay
What I built
- 01Spatial adaptation of the classic snake mechanic
- 02VR locomotion and player interaction
- 03Standalone Meta Quest implementation
Technical work
- 01Unity gameplay implementation
- 02OpenXR and XR Interaction Toolkit integration
- 03Locomotion, input and interaction feedback
Unity / XR support