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Finished Meta Quest VR project / Meta Quest VR Game

Snake Room VR

A finished standalone Meta Quest VR game that brings the classic snake mechanic into an immersive 3D space through locomotion, player interaction and responsive Unity gameplay.

Snake Room VR is a finished Unity project designed for Meta Quest. The work focuses on translating a familiar mechanic into embodied 3D gameplay with locomotion, direct input and clear player feedback.

Type
Meta Quest VR Game
Status
Finished Meta Quest VR project
Focus
UNITY / C# / META QUEST / LOCOMOTION
Technology
Unity / C# / Meta Quest / OpenXR / XR Interaction Toolkit / VR Gameplay

What I built

  • 01Spatial adaptation of the classic snake mechanic
  • 02VR locomotion and player interaction
  • 03Standalone Meta Quest implementation

Technical work

  • 01Unity gameplay implementation
  • 02OpenXR and XR Interaction Toolkit integration
  • 03Locomotion, input and interaction feedback

Unity / XR support

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